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Capture a 3D walkthrough
with your phone.

An interactive 3D tour lets buyers walk through a property from anywhere. Better than video, cheaper than Matterport, and you can shoot it yourself in about thirty minutes.

Why we bother

Listings with a real 3D walkthrough get more enquiries and stronger qualified offers — buyers self-filter, interstate buyers can inspect from their couch, and the property feels open even when an open home isn't scheduled.

The tech we use — PlayCanvas SuperSplat — runs in any phone browser. There's nothing to download for the buyer. We get the same result as a Matterport tour, for free, captured from a phone you already own.

What it looks like

A real example of the workflow — phone capture in, photorealistic interactive walkthrough out. Watch the clip before you head out to your first capture so you know what "good" looks like on the way back.

What you'll need

The capture

Think of the room as a balloon you're trying to inflate with overlapping photographs. The app captures continuously while you move — you don't tap the shutter, you just walk.

1

Open Polycam and choose Gaussian Splat mode

Tap the capture button. Hold the phone vertically at chest height, slightly tilted down so you capture floors as well as walls.

2

Walk the perimeter of each room

Slowly. Glide, don't jerk. About one step per second. Hug the walls — start in a corner and move along the wall, keeping the opposite corner of the room in frame.

3

Then a second pass through the centre

Slow 360° turn standing in the middle. This fills in the gaps the wall pass missed — especially the ceiling and floor.

4

Overlap between rooms

Don't lift the phone to walk through a doorway — keep capturing through it. The processor uses doorways to stitch rooms together. If you stop and start, you'll get a disconnected scene.

5

Cover the outside features

Pool, entertaining area, frontage. Don't bother with the whole yard — capture the parts the buyer will actually care about. Avoid pointing directly at the sun or windows reflecting harsh light.

6

Stop the capture and let Polycam upload

Processing takes 15–30 minutes in the cloud. You can leave the property — the result lands in your Polycam library when ready. Email yourself a notification if you want.

Capture rules of thumb

Slow movement, no jerks · Constant height (chest level) · Every blind open, every light on · Capture continuously between rooms · No mirrors directly in frame (they confuse the splat) · Avoid clutter — fewer floating objects = cleaner tour.

Process and publish

1

Export from Polycam

Open the finished scene → Share → Export → choose .ply (Gaussian Splat). Save it to Files or Drive. The file is usually 100–300MB.

2

Open SuperSplat in your browser

Go to superspl.at/editor. Drag the .ply file straight into the browser window. It loads in about 30 seconds.

3

Clean it up (optional but worth it)

Use the box-select tool to delete obvious junk — floating bits, the sky, anything visibly broken. Two or three minutes here makes a noticeable difference. Then File → Save to keep your edits.

4

Publish

File → Publish. SuperSplat gives you a URL like https://superspl.at/view?id=XXXX. Copy it.

Add it to the listing

  1. Log into the admin panel from the For Sale page.
  2. Open the property and click Edit.
  3. Paste your SuperSplat URL into the 3D Walkthrough URL field.
  4. Save. The "3D Tour" badge will appear on the listing card immediately. Buyers tap it to open the tour in a full-screen viewer.

Troubleshooting

The tour is wobbly or warped

Usually means you moved too fast or there wasn't enough overlap between angles. Re-shoot the affected room and walk slower. Lighting helps — bright rooms track much better than dim ones.

Whole sections are missing

You stopped capturing between rooms. Re-shoot with continuous capture through doorways.

File is too big to upload

In SuperSplat, use File → Export with the compressed .sog format. It's typically a quarter of the size with no visible quality loss. Then publish.

It looks fine in SuperSplat but won't load on my phone

Older phones can struggle with very large splats. Open the scene in SuperSplat, select a chunk of background you don't need, delete it, re-publish. Smaller scenes are friendlier to mobile devices.

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